Joined: 19 Aug 2006 Posts: 710 Location: Clawson, MI
Posted: Sun Feb 10, 2008 11:43 pm Post subject: Playing Ratings & Rankings
Hi All,
Old topic come again. We've looked at the player ranking concepts again and decided to revamp it once more. Starting with the release of full world we will be introducing two new systems. These are the Playing Reliability and Playing Ranking systems.
Player Reliability:
This will be a simple system to measure how reliable a player is. It will go as follows. If you join any game, either as a new player or assuming an open position in an ongoing game, if the game is on turn 6 or beyond when you get eliminated or when the game ends, you get 1 point. If you abandone a game (fail to play 2 turns in a row) you will lose 3 points.
Points will be collected and eventually access to certain features will be allowed based on your reliability score. Access to sign up and play in advanced games. Access to Blitz games. And if you have a strong enough Reliability score and are an Enhanced member, eventually we will make it so you can create your own private games.
Playing Rankings:
Starting with the release of Full World 1483, there will be a "Vote Phase" where each player will vote whether they want the game to end with this turn or not. If 60% or more of the players vote to end, the game ends.
When a game ends, each player still in the game will earn points according to what "Benchmark" their nation was at. If you played the first edition 1483 Medieval Board Game series, you may be familiar with the Benchmark concept. This is simply, a set of resource increases above your nation's starting point, with certain increases equally a new "benchmark". Benchmarks vary for each nation and range from 1 to 10.
You will get a number of ranking points equal to the benchmark you had achieved with your nation at the time the game had ended. Further, each nation in each version of 1483 will keep its own rankings, ranking players based on who achieved the highest benchmark scores for that nation.
Eventually we might have competitions or tournaments where players are invited to compete based on their total player ranking score or based upon if they have a top ranking for a specific nation in a specific game. (So, Europe 1483, Full World 1483 and 1430 AD would each get its own national ranking charts that players can strive to get placement on).
Joined: 19 Aug 2006 Posts: 710 Location: Clawson, MI
Posted: Wed Feb 13, 2008 4:24 am Post subject:
Hi Everyone,
Below are the "Benchmarks" we'll be using for Full World 1483. To achieve a benchmark with the nation you are playing, you must first be one of the nations still in the game when the game is voted to end (a simple 60% majority will end a game). The benchmark you are at when the game ends is based on the chart below. The numbers below indicate the number of additional resources your nation must be collecting on that last turn, above and beyond the resource income the nation began the game with.
On the chart the number preceeding the nation name is the income amount the nation starts with. The numbers to the right the gains they must achieve to score each benchmark level. There are a total of 10 benchmark levels and they have been designed so that scoring a 10 should be fairly difficult.
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